#pragma once
#include<SFML\Graphics.hpp>
#include<cstdlib>
#include<iostream>
using namespace sf;
class Dice
{
public:
	Texture dice;
	int cnt = 1;
	Sprite imgdice;
	int random();
	void move(int val);
	bool flag;
	int x, y;
	Dice();
	~Dice();
};

